Atleast, we need to know what shader its trying to use which is failing to
compile on your system (TextureSprite, Quadrics (Attribute or Fixed Radius))


On Mon, Feb 10, 2014 at 11:44 AM, Aashish Chaudhary <
[email protected]> wrote:

> Hi Bruce,
>
> Sorry, I thought replied to your email. In the log you sent me, I do see
> that it is stating that point sprites are supported. If you can put a break
> point in vtkPointSpriteProperty (at the error line) then we can find out
> exactly where the error is coming from.
>
> - Aashish
>
>
>
> On Mon, Feb 10, 2014 at 11:14 AM, Bruce Jones <[email protected]
> > wrote:
>
>> Is there anything else I can do to help debug this problem? It is quite
>> frustrating to not have pointsprite working on this machine.
>>
>> Cheers,
>> Bruce
>>
>>
>> On Sun, Jan 26, 2014 at 6:26 PM, Bruce Jones <[email protected]
>> > wrote:
>>
>>> Ok, I've attached the output from glview. Everything is supported for
>>> OpenGL <=4.2. versions 4.3 and 4.4 are partially supported.
>>>
>>> Cheers,
>>> Bruce
>>>
>>>
>>> On Thu, Jan 23, 2014 at 11:51 AM, Aashish Chaudhary <
>>> [email protected]> wrote:
>>>
>>>> http://www.realtech-vr.com/glview/
>>>>
>>>>
>>>> On Wed, Jan 22, 2014 at 9:35 AM, Bruce Jones <
>>>> [email protected]> wrote:
>>>>
>>>>> This is windows 8.1, is there a similar utility I can run on windows?
>>>>>
>>>>> Cheers,
>>>>> Bruce
>>>>>
>>>>>
>>>>> On Wed, Jan 22, 2014 at 9:31 AM, Aashish Chaudhary <
>>>>> [email protected]> wrote:
>>>>>
>>>>>> Is this a windows OS or Linux? If Linux can you send us the output of
>>>>>> glxinfo (as a starting point to debug this).
>>>>>>
>>>>>> Thanks,
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Wed, Jan 22, 2014 at 8:56 AM, Bruce Jones <
>>>>>> [email protected]> wrote:
>>>>>>
>>>>>>>  When using the PointSprite plugin on a new laptop I found two
>>>>>>> options cause it to stop working.
>>>>>>>
>>>>>>> When changing from "Sphere (texture)" to "Sphere"  get the following,
>>>>>>>
>>>>>>> ERROR: In
>>>>>>> C:\DBD\pvs-x64\paraview\src\paraview\VTK\Rendering\OpenGL\vtkOpenGLProperty.cxx,
>>>>>>> line 415
>>>>>>>
>>>>>>> vtkPointSpriteProperty (000000000BD110B0): Couldn't build the shader
>>>>>>> program. At this point , it can be an error in a shader or a driver bug.
>>>>>>>
>>>>>>>
>>>>>>> I thought this might be due to lack of opengl support for the
>>>>>>> graphics chip, which comes bundled with the I7-4600u I have. However 
>>>>>>> intel
>>>>>>> claim it supports up to version 4.2 of OpenGL, so that should be fine...
>>>>>>>
>>>>>>>
>>>>>>> Also, when i choose to scale the point sprite size by values in an
>>>>>>> array, I get the following error,
>>>>>>>
>>>>>>>
>>>>>>> ERROR: In
>>>>>>> C:\DBD\pvs-x64\paraview\src\paraview\VTK\Rendering\OpenGL\vtkShaderProgram2.cxx,
>>>>>>> line 1084
>>>>>>>
>>>>>>> vtkShaderProgram2 (0000000014D4A1A0): glGetAttribLocation 1 OpenGL
>>>>>>> errors detected
>>>>>>>
>>>>>>>  0 : (1281) Invalid value
>>>>>>>
>>>>>>>
>>>>>>> Is there any solution for this?
>>>>>>>
>>>>>>>
>>>>>>> Cheers,
>>>>>>>
>>>>>>> Bruce
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> Powered by www.kitware.com
>>>>>>>
>>>>>>> Visit other Kitware open-source projects at
>>>>>>> http://www.kitware.com/opensource/opensource.html
>>>>>>>
>>>>>>> Please keep messages on-topic and check the ParaView Wiki at:
>>>>>>> http://paraview.org/Wiki/ParaView
>>>>>>>
>>>>>>> Follow this link to subscribe/unsubscribe:
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>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> | Aashish Chaudhary
>>>>>> | R&D Engineer
>>>>>> | Kitware Inc.
>>>>>> | www.kitware.com
>>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> | Aashish Chaudhary
>>>> | R&D Engineer
>>>> | Kitware Inc.
>>>> | www.kitware.com
>>>>
>>>
>>>
>>
>
>
> --
> | Aashish Chaudhary
> | R&D Engineer
> | Kitware Inc.
> | www.kitware.com
>



-- 
| Aashish Chaudhary
| R&D Engineer
| Kitware Inc.
| www.kitware.com
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