Atleast, we need to know what shader its trying to use which is failing to compile on your system (TextureSprite, Quadrics (Attribute or Fixed Radius))
On Mon, Feb 10, 2014 at 11:44 AM, Aashish Chaudhary < [email protected]> wrote: > Hi Bruce, > > Sorry, I thought replied to your email. In the log you sent me, I do see > that it is stating that point sprites are supported. If you can put a break > point in vtkPointSpriteProperty (at the error line) then we can find out > exactly where the error is coming from. > > - Aashish > > > > On Mon, Feb 10, 2014 at 11:14 AM, Bruce Jones <[email protected] > > wrote: > >> Is there anything else I can do to help debug this problem? It is quite >> frustrating to not have pointsprite working on this machine. >> >> Cheers, >> Bruce >> >> >> On Sun, Jan 26, 2014 at 6:26 PM, Bruce Jones <[email protected] >> > wrote: >> >>> Ok, I've attached the output from glview. Everything is supported for >>> OpenGL <=4.2. versions 4.3 and 4.4 are partially supported. >>> >>> Cheers, >>> Bruce >>> >>> >>> On Thu, Jan 23, 2014 at 11:51 AM, Aashish Chaudhary < >>> [email protected]> wrote: >>> >>>> http://www.realtech-vr.com/glview/ >>>> >>>> >>>> On Wed, Jan 22, 2014 at 9:35 AM, Bruce Jones < >>>> [email protected]> wrote: >>>> >>>>> This is windows 8.1, is there a similar utility I can run on windows? >>>>> >>>>> Cheers, >>>>> Bruce >>>>> >>>>> >>>>> On Wed, Jan 22, 2014 at 9:31 AM, Aashish Chaudhary < >>>>> [email protected]> wrote: >>>>> >>>>>> Is this a windows OS or Linux? If Linux can you send us the output of >>>>>> glxinfo (as a starting point to debug this). >>>>>> >>>>>> Thanks, >>>>>> >>>>>> >>>>>> >>>>>> On Wed, Jan 22, 2014 at 8:56 AM, Bruce Jones < >>>>>> [email protected]> wrote: >>>>>> >>>>>>> When using the PointSprite plugin on a new laptop I found two >>>>>>> options cause it to stop working. >>>>>>> >>>>>>> When changing from "Sphere (texture)" to "Sphere" get the following, >>>>>>> >>>>>>> ERROR: In >>>>>>> C:\DBD\pvs-x64\paraview\src\paraview\VTK\Rendering\OpenGL\vtkOpenGLProperty.cxx, >>>>>>> line 415 >>>>>>> >>>>>>> vtkPointSpriteProperty (000000000BD110B0): Couldn't build the shader >>>>>>> program. At this point , it can be an error in a shader or a driver bug. >>>>>>> >>>>>>> >>>>>>> I thought this might be due to lack of opengl support for the >>>>>>> graphics chip, which comes bundled with the I7-4600u I have. However >>>>>>> intel >>>>>>> claim it supports up to version 4.2 of OpenGL, so that should be fine... >>>>>>> >>>>>>> >>>>>>> Also, when i choose to scale the point sprite size by values in an >>>>>>> array, I get the following error, >>>>>>> >>>>>>> >>>>>>> ERROR: In >>>>>>> C:\DBD\pvs-x64\paraview\src\paraview\VTK\Rendering\OpenGL\vtkShaderProgram2.cxx, >>>>>>> line 1084 >>>>>>> >>>>>>> vtkShaderProgram2 (0000000014D4A1A0): glGetAttribLocation 1 OpenGL >>>>>>> errors detected >>>>>>> >>>>>>> 0 : (1281) Invalid value >>>>>>> >>>>>>> >>>>>>> Is there any solution for this? >>>>>>> >>>>>>> >>>>>>> Cheers, >>>>>>> >>>>>>> Bruce >>>>>>> >>>>>>> _______________________________________________ >>>>>>> Powered by www.kitware.com >>>>>>> >>>>>>> Visit other Kitware open-source projects at >>>>>>> http://www.kitware.com/opensource/opensource.html >>>>>>> >>>>>>> Please keep messages on-topic and check the ParaView Wiki at: >>>>>>> http://paraview.org/Wiki/ParaView >>>>>>> >>>>>>> Follow this link to subscribe/unsubscribe: >>>>>>> http://www.paraview.org/mailman/listinfo/paraview >>>>>>> >>>>>>> >>>>>> >>>>>> >>>>>> -- >>>>>> | Aashish Chaudhary >>>>>> | R&D Engineer >>>>>> | Kitware Inc. >>>>>> | www.kitware.com >>>>>> >>>>> >>>>> >>>> >>>> >>>> -- >>>> | Aashish Chaudhary >>>> | R&D Engineer >>>> | Kitware Inc. >>>> | www.kitware.com >>>> >>> >>> >> > > > -- > | Aashish Chaudhary > | R&D Engineer > | Kitware Inc. > | www.kitware.com > -- | Aashish Chaudhary | R&D Engineer | Kitware Inc. | www.kitware.com
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