On Mon, Mar 24, 2014 at 6:16 PM, Hannes Hofmann <[email protected]> wrote:
> Hello Aashish, > > as a temporary solution I just used a second PC as a server for the > Wiimote buttons which works fine. > > Another issue I ran into was that it seems the EyeTransformation matrix > doesn't work at all. Model transformation is working. I ran into two > problems. > > I utilize the following interactions: > > (1) Grab on Render View's model transformation matrix (Tracker: Wand, > buttons from Wiimote) > - "Reset world" works fine > - "Rotate world" works fine > - "Translate world": I am able to translate the model, but the whole model > is turning around like crazy (PROBLEM 1) > That is because the model's center is not on origin. If you use transform filter and re-center it on origin then it should work fine. One of these days, we will fix this issue. > > (2) Track on Render View's eye transformation matrix (Tracker: head) > - nothing happens at all (PROBLEM 2) > - If I am utilizing "Track on Render View's model transformation matrix" > the model is moving according to the movements of my head > Can you send me your state and config files? > > Did I do anything wrong or is the Eye transformation matrix not working? I > am using Paraview version 4.1.0-277-g1bbd3c6 (32 bit). > > > Thanks > Hannes > -- | Aashish Chaudhary | R&D Engineer | Kitware Inc. | www.kitware.com
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