Sweet!

On 04/16/2014 06:58 AM, Richard Grenon wrote:
Hello Burlen,

Problem solved. The NVIDIA driver 307.83 allows using the Version 2 LIC plugin pf PV 410 with my old GeForce 8700M GT card, and all my other old graphic software (including games!) seems to accept this new driver.

Thank you again.

Richard.

Le 15/04/2014 18:31, Burlen Loring a écrit :
Hi Richard,

Your video card is fairly old and it doesn't support the extensions used by the new version.

The 2.0 Surface LIC in PV 4.1 is a true parallel implementation and has additional requirements compared with the original serial code. However, there are no exotic requirements, all have been adopted into the OpenGL standard many years ago. So most recent hardware/drivers will provide the required extensions.

NVIDIA's spec sheet(http://developer.download.nvidia.com/opengl/specs/g80specs.pdf) doesn't show support for GL_ARB_depth_buffer_float. Based on the info you provided that's my best guess as to what's wrong. However, I found a mention( http://en.wikipedia.org/wiki/GeForce_8_Series) that the new drivers for the 8 series support OpenGL 3.3, which includes floating point depth buffer. Updating your driver may resolve the issue.

Burlen


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  Richard GRENON
  ONERA
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