Hi there

I am using PV4.1 on a GPU-based machine, in client-server mode (remote render 
threshold=0).

LIC, as another example of a GPU-enabled representation, works fine. But when I 
try the PointSprite plugin, I get a seg fault. I even tried a single task 
pvserver, and it always seg faults. my driver (server-side) is libGL.so.319.62. 
i have tried to turn Immediate Rendering ON/OFF.

I have also tried a second cluster. Same result.

I don't actually remember ever having done PointSprite on the remote side. Is 
this something which works?

-----------------
Jean 
CSCS
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