do you have any scalars? those are not optional for volume rendering. Additionally you may need to adjust the transfer function,

On 10/13/2014 10:22 AM, B.W.H. van Beest wrote:
No, it doesn't work. The filter creates tets, which are visible in the
wireframe representation,
but when I select "Volume"  representation the image disappears.

I can't imagine it is so difficult to render a volume in Paraview. I
must be doing something wrong....

Regards,
Bertwim

On 10/13/2014 05:36 PM, Cory Quammen wrote:
Bertwim,

I'm not sure that the volume renderer can handle VTK_HEXAHEDRON
elements. Try the "Tetrahedralize" filter on your source and see if
the Volume representation works.

Thanks,
Cory

On Mon, Oct 13, 2014 at 10:19 AM, B.W.H. van Beest <[email protected]> wrote:
Hi,

I'm struggling to get a proper 3D view of my model system (yes,
embarrassing!)
but must admit my defeat.
After stripping almost everything, keeping the minimum to exhibit the
issue,
I'm left with the following:

I have created a simple box source. To get a 3D representation, I
sub-classed
the code for this Source from vtkUnstructuredGridAlgorithm.

In the RequestData method, I define the 8 point of the unit cube. I
added the points to the
underlying unstructed grid, and I specified the cell topology.

This all seems to work: when instantiating this box Source, I *do* get the
expected cube in the representations (Surface, wireframe, Points).

However, when I select the "Volume" representation, *the image disappears*
What am I doing wrong?

As the code is not too long and very simple, I take the freedom to paste
it below.

Kind regards.
Bertwim

=========================================

  int sphBoxSourceC::RequestData( vtkInformation *vtkNotUsed(request),
                                 vtkInformationVector
**vtkNotUsed(inputVector),
                                 vtkInformationVector *outputVector)
{
    // Get the info object
    vtkInformation *outInfo = outputVector->GetInformationObject(0);
    vtkUnstructuredGrid *umesh = vtkUnstructuredGrid::SafeDownCast(
outInfo->Get( vtkDataObject::DATA_OBJECT() ) );

    // Pre-allocate some memory
    umesh->Allocate( 1024 );

    // Specify points.
    double r0[] = { 0.0, 0.0, 0.0 };
    double r1[] = { 1.0, 0.0, 0.0 };
    double r2[] = { 0.0, 1.0, 0.0 };
    double r3[] = { 1.0, 1.0, 0.0 };
    double r4[] = { 0.0, 0.0, 1.0 };
    double r5[] = { 1.0, 0.0, 1.0 };
    double r6[] = { 0.0, 1.0, 1.0 };
    double r7[] = { 1.0, 1.0, 1.0 };

    // Collect the points in a vtk data structures.
    {
       vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
       points->SetDataType( VTK_DOUBLE );

       points->InsertNextPoint( r0 );
       points->InsertNextPoint( r1 );
       points->InsertNextPoint( r2 );
       points->InsertNextPoint( r3 );
       points->InsertNextPoint( r4 );
       points->InsertNextPoint( r5 );
       points->InsertNextPoint( r6 );
       points->InsertNextPoint( r7 );

       // Transfer points to umesh.
       umesh->SetPoints( points );
    }

    // Cell Topology
    vtkIdType vtx[8] = { 0, 1, 3, 2, 4, 5, 7, 6 };
    umesh->InsertNextCell( VTK_HEXAHEDRON, 8, vtx );

    return 1;
}



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