hi, 

I think the best way is to  write only one cell (with the correct position in 
the espace) for each picture and then apply each picture as a texture in each 
cell.
For me this is the way to go. But technically I don’t know how to do it.

Felipe

Le 30 janv. 2015 à 17:51, Michael Jackson <[email protected]> a écrit 
:

> I have written an Xdmf file that uses the 3D CoRectMesh to display a montage 
> of 54 gray scale images. They are laid out in a 9x6 fashion. Each Image is 
> about 1292x968 pixels. We have run stitching algorithms on the images to find 
> their correct coordinates in XYZ space so that they will form the montage 
> correctly.
> 
> The raw amount of memory is 67,535,424 bytes. If that has to be as RGBA for 
> rendering then it is 270,141,696 bytes.
> 
> Then ParaView has to create a "cell" for each pixel and then some other 
> stuff. At one point ParaView spiked to 120GB of RAM and then fell back to 
> about 36GB of RAM. This seems a bit excessive to me. This is with ParaView 
> 4.3.1 on a Windows 8.1 workstation. Am I doing something wrong? Just seems 
> like a lot of memory.
> 
> Are their alternate ways of writing the Xdmf file so that each image is a 
> single cell perhaps?
> 
> Thanks for any insights. 
> 
> I can make the data set available to anyone who needs it.
> _________________________________________________________
> Mike Jackson                  [email protected]
> BlueQuartz Software                    www.bluequartz.net
> Principal Software Engineer                  Dayton, Ohio
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