The ivory color comes from OpenGL lighting. The only way to get plain white
is to disable OpenGL lighting - it does not seem to be a way to do this in
ParaView.
This would only make sense if you have a 2D only scene.


On Tue, Aug 18, 2015 at 10:10 AM, Tanaka Simon <[email protected]> wrote:

> Hello,
>
> please see attachment.
>
> for example, i have a colormap which is plain white. but the rendering
> of the values (in the background of the color legend) would always be in
> a dirty ivory.
>
> how can i get a real white rendering?
>
> thanks
> s
>
>
>
>
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