> ./configure --enable-64-bit --enable-texture-float --enable-osmesa
> --disable-egl --disable-xorg --disable-xvmc --disable-opencl --disable-glx
> --disable-dri --disable-va --disable-shared-glapi --enable-gallium-llvm=no
> --with-gnu-ld --with-osmesa-bits=8 --disable-vdpau
> --enable-dependency-tracking --with-gallium-drivers=”” --with-dri-drivers=””
> --with-egl-platforms=””

Frank,

One thing I noticed is that you're not using LLVM. Using the new
rendering backend without LLVM is not recommended at all. It will be
painfully slow since the new rendering backend no longer uses fixed
pipeline and it has to process GLSL code. You should stick with
llvmpipe. I used the following for OSMesa build with Mesa 11.0.4. Hope
that helps.  You still need the MESA_GL_VERSION_OVERRIDE flag that
Aashish mentioned.

./configure --disable-xvmc --disable-glx --disable-dri
--with-dri-drivers= --with-gallium-drivers=swrast
--enable-texture-float --disable-egl --with-egl-platforms=
--enable-gallium-osmesa --enable-gallium-llvm=yes
--prefix=/opt/apps/mesa-11.0.4/llvm-osmesa
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