Thanks for the hint! We are using the legacy OpenGL backend
client-side. Server-side I don't know since it was pre-installed on
the system I'm using. Is there a way for me to check how the pvserver
was compiled or is it only dependent on the client anyways?
I don't know how to check for the OpenGL backend on the server. Neither
do I know if that would effect the "export scene" feature.
Where is the rendering done, server-side or client-side?

If you know that your client is compiled with the old OpenGL backend,
you could enforce the rendering on the client and see if that works. To
do that you have to adjust the remote rendering threshold in the settings.

-Armin
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