OSMesa is only needed if your simulation run environment doesn't have access to an X server. X is needed to create an OpenGL context. Without X, OSMesa is one of the ways to create that OpenGL context necessary for rendering.
Utkarsh On Fri, Aug 19, 2016 at 2:16 PM, Christopher Neal <[email protected]> wrote: > Hi, > > > > I’m playing around with different builds of ParaView(all with catalyst > enabled). I’m not using a Catalyst edition because of some build issues that > I was having with cmake. One thing that I wanted to understand is: If I > compile a version of ParaView with Catalyst enabled, but GUI disabled, will > I still be able to run a Catalyst example that outputs images? > > Or would I need to figure out how to compile ParaView with OSMESA? > > Thank you, > > Chris Neal > > > _______________________________________________ > Powered by www.kitware.com > > Visit other Kitware open-source projects at > http://www.kitware.com/opensource/opensource.html > > Please keep messages on-topic and check the ParaView Wiki at: > http://paraview.org/Wiki/ParaView > > Search the list archives at: http://markmail.org/search/?q=ParaView > > Follow this link to subscribe/unsubscribe: > http://public.kitware.com/mailman/listinfo/paraview > _______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView Search the list archives at: http://markmail.org/search/?q=ParaView Follow this link to subscribe/unsubscribe: http://public.kitware.com/mailman/listinfo/paraview
