Looks like I'd have to get at the std::vector<ParticleInformation> 
ParticleVector that's inherited from vtkParticleTracerBase? I'm guessing that's 
not exposed by the proxy.
Mark

From: Van Moer, Mark W
Sent: Monday, September 25, 2017 2:25 PM
To: ParaView <[email protected]>
Subject: Accessing particles generated by ParticleTracer

Hi ParaView,

Is it possible to get at the individual particles generated by ParticleTracer? 
I've been handed a mesh with a velocity field and an implied particle sink. I'd 
like to delete any particles that wander within a certain radius of that sink. 
My thought was if I could get at the array holding the particles I could check 
each distance and delete as necessary.

Thanks,
Mark
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