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Hey guys,

I've been looking around your wiki's tutorials etc and it all seems
pretty interesting, I've been developing my own interpreter for a
language I've been designing for some time now. Just not quite sure
how it could all fit together if i wanted to create byte-code using
parrot.

What i mean is, I've been parsing and doing my own runtime and garbage
collection etc as an interpreter written in C using some things like
yacc and lex, readline, gnu/mp, mpfr ... . But if i was to make an
implementation to produce byte-code to run on parrot, what do i do?

Can i still use my own parser from the examples I've been looking at
it seems to be you have your own parser tools? Or am i thinking about
how it all works wrong. And if i am still able to use my own parser i
guess it means i must have to try and link against .pir stuff, so that
probably doesn't work.

Another idea might be if i was still to use my own parser and bits and
pieces, is it safe to just produce byte-code manually from a program i
make on my side and run it on parrot if i see more what the byte-code
looks like.

Anyways parrot seems like a cool project :) i should really start
playing with the examples now. So i understand it all a bit better.

- --Phil
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