#853: Can't load OpenGL
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 Reporter:  fperrad  |       Owner:  NotFound
     Type:  bug      |      Status:  assigned
 Priority:  normal   |   Milestone:          
Component:  library  |     Version:  1.3.0   
 Severity:  medium   |    Keywords:          
     Lang:           |       Patch:  new     
 Platform:  all      |  
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Comment(by japhb):

 More from #parrot:

 <japhb> fperrad: I'm also curious why this problem affects Lua and not
 Rakudo or pure PIR ...?

 <japhb> When NotFound made his original patch, I was OK with it because it
 didn't seem to have any obvious negative impact at the time (and thus I
 had no real reason to object).

 <fperrad> japhb, OpenGL.pir uses the namespace 'OpenGL', but
 OpenGL_funcs.pir not
  I try to add this namespace in OpenGL_funcs.pir, but it isn't enought

 <japhb> Oh interesting ... That sounds buggish.

-- 
Ticket URL: <https://trac.parrot.org/parrot/ticket/853#comment:4>
Parrot <https://trac.parrot.org/parrot/>
Parrot Development
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