#853: Can't load OpenGL
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Reporter: fperrad | Owner: NotFound
Type: bug | Status: assigned
Priority: normal | Milestone:
Component: library | Version: 1.3.0
Severity: medium | Keywords:
Lang: | Patch: new
Platform: all |
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Comment(by japhb):
More from #parrot:
<japhb> fperrad: I'm also curious why this problem affects Lua and not
Rakudo or pure PIR ...?
<japhb> When NotFound made his original patch, I was OK with it because it
didn't seem to have any obvious negative impact at the time (and thus I
had no real reason to object).
<fperrad> japhb, OpenGL.pir uses the namespace 'OpenGL', but
OpenGL_funcs.pir not
I try to add this namespace in OpenGL_funcs.pir, but it isn't enought
<japhb> Oh interesting ... That sounds buggish.
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Ticket URL: <https://trac.parrot.org/parrot/ticket/853#comment:4>
Parrot <https://trac.parrot.org/parrot/>
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