On 06/19/2016 01:19 PM, Finucane, Stephen wrote:
On 16 Jun 16:13, Andy Doan wrote:
This exposes patches via the REST API.
Security Constraints:
* Anyone (logged in or not) can read all objects.
* No one can create/delete objects.
* Project maintainers are allowed to update (ie "patch"
attributes)
NOTE: Patch.save was overridden incorrectly and had to be
fixed to work with DRF.
Signed-off-by: Andy Doan <[email protected]>
There's an issue with one of the tests below when I run the entire
test suite as one...
+ def test_detail_tags(self):
+ patches = create_patches()
+ patches[0].content = 'Reviewed-by: Test User <[email protected]>\n'
+ patches[0].save()
+ patches[0].refresh_tag_counts()
^ I don't think this is needed (it's called in 'save'), but more
importantly...
+ resp = self.client.get(self.api_url(patches[0].id))
+ tags = resp.data['tags']
+ self.assertEqual(1, len(tags))
The above assertion fails when I run the entire test suite, like so:
tox -e py27
This doesn't seem to be storing tags correctly.
======================================================================
FAIL: test_detail_tags (patchwork.tests.test_rest_api.TestPatchAPI)
----------------------------------------------------------------------
Traceback (most recent call last):
File
"/home/sfinucan/innovation/patchwork/patchwork/patchwork/tests/test_rest_api.py",
line 274, in test_detail_tags
self.assertEqual(1, len(tags))
AssertionError: 1 != 0
I'm guessing it's due to some side effect, but I haven't figured out
what's causing this yet. Mind taking a look?
Weird issue, and I'm not positive you'll like this workaround:
def test_detail_tags(self):
+ # defaults.project is remembered between TestCases and .save()
+ # is called which just updates the object. This leaves the
+ # potential for the @cached_property project.tags to be
+ # invalid, so we have to invalidate this cached value before
+ # doing tag operations:
+ del defaults.project.tags
patches = create_patches()
So the workaround is really just addressing a symptom of the test-suite:
We don't actually delete/re-create the project between runs, so it can
cache bad stuff. I'm fine with adding this workaround to the patch. I
think doing a "real fix" would be much more systemic and beyond the
scope of this work.
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