I also realised while working with this patch that non-binary open is
also affected by the locale. This affects my spiel a bit, but it doesn't
affect the correctness of the patches: we still should deal with the
bytes explictly, rather than relying on server locale.
Daniel Axtens <d...@axtens.net> writes:
> Hi Johannes,
>>> (Ideally we'd like a patch with UTF-8 in the body of the mail,
>>> but I can't find one yet.)
>> might do the trick?
> Brilliant, thanks heaps.
> I'll include that in the pull request which I'll send out tomorrow.
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