Messaging Design Pattern <[email protected]> wrote: > I'm glad that the real world analogies served their purpose. At the very > least they encouraged the reader to think in terms of a realistic software > model (based on messaging) that mimics the world around us. The main goal > of this discussion is the to clarify or expand on specific points not > covered by the paper. > > In terms of reusability, there are several areas where the messaging > design pattern (MDP) provides improvements:
Can the MDP be used to replace the Observer Design Pattern? If so, would the system be easier or harder to implement in the long-run? What about performance and resource usage? When is the MDP applicable, and when is it not applicable? Thanks! -- Al _______________________________________________ patterns-discussion mailing list [email protected] http://lists.cs.uiuc.edu/mailman/listinfo/patterns-discussion
