Hey,

Is there anyway of knowing how many UTF-8 codepoints were needed in a  
character class to cause the buffer overflow to happen, or is it  
entirely platform dependent (and not even constant on, say, all 32-bit  
OSes)? Are codepoint ranges affected? What about when the characters  
are specified as hex escapes?



All the best,


Geoffrey Sneddon
<http://gsnedders.com/>


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