Found it !
The reason was that I seems to had copied several auto-generated .h files into an include directory which had priority over the real pcre*.h files. Now everything builds nicely. Thanks for your advice, Steven On 27 May 2011 09:14, Craig Silverstein <[email protected]> wrote: > } I honestly don't see where pcrecpp::no_arg is used. In my own code I > } never use any of it. So I don't know from where it is taken. I > } checked the whole project and the only place where it is used is in > } the pcre library. > > It oughtn't be used in the pcre library. Where are you seeing it used > there? Only prcrecpp::RE::no_arg should be used. > > } In my own code I never use any of it. > > You can test this hypothesis by dumping symbols from your object > files. In unix-land this would be via 'nm'; I don't know how to do it > on windows. It should show where this symbol is being requested. > > You'll have to debug this yourself, I'm afraid; given the evidence > you've shown, this is a problem with your config somewhere, and not > with pcre. Hopefully the information about no_arg will be a good > starting point on how to do this. > > craig > -- ## List details at https://lists.exim.org/mailman/listinfo/pcre-dev
