Hi List,

An update to PDP:
http://zwizwa.be/pd/pdp/pdp-0.14.1.tar.gz

0.14.1:
        Port SCAF MMX code to x86_64 ABI
        Revive pdp_opengl (3dp)
        Bugfixes

SCAF (Simple Cellular Automata Forth) is ported to x86_64 ABI. It still uses the old MMX 64bit integer code which makes little sense on x86_64, but at least it works.

3dp mostly works. Some known issues in corner cases (pdp/opengl/doc/examples):
- example05.pd : multiple window render contexts causes crash
- example06.pd : bug in scaf CA grid -> texture conversion ?

The texture feedback also looks a little weird - not as I remember it.

Enjoy
Tom

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