Same Canvas, I'm not crazy!!!

Many canvases.

I'll post to the list if I can get a test patch working that shows this
odd baseline CPU problem.

.b.

Mathieu Bouchard wrote:
> On Tue, 22 Jan 2008, B. Bogart wrote:
> 
>> The patch I'm trying to extend is somewhere between 25,000 and 27,000
>> objects. (using grep obj to count em)
> 
> Is this really all in the same canvas (patcher) without counting
> subpatches and abstractions? If it is, then you've hit the linked-list
> problem for real. If it isn't... well, it might be a different
> linked-list problem that I haven't noticed so far or that I don't
> remember about.
> 
>  _ _ __ ___ _____ ________ _____________ _____________________ ...
> | Mathieu Bouchard - tél:+1.514.383.3801, Montréal QC Canada
> 
> 
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