> > > > But the question of how to smoothly update table graphics without messing up > > real-time behavior is still wode open. > > Ideally there would be some way of sharing the table memory with the GUI > process. Then the GUI process would just read that table using the clock of > the screen refresh, at something like 60Hz, and handling the drawing itself. > Then the DSP code could be totally ignorant of the drawing. That would also > make it easy to set the DSP processing priority higher than the redrawing > priority. > > .hc > The difficulty with that is that you'd have to obtain a lock on the table in order to safely read its contents from the GUI layer - and then, the real-time layer could block on the lock and you'd get occasional hiccups in performance.
By the time you've made the interface lock-free, as far as I can see, you're retty much stuck with a fifo of some type. Admittedly, the way Pd and Tk handle the fifos is currently laughably inefficint - but that's incrementally fixable, whereas getting table updates to work well with a FIFO at all is more fundamental I think. cheers M _______________________________________________ Pd-dev mailing list Pd-dev@iem.at http://lists.puredata.info/listinfo/pd-dev