Bugs item #3611031, was opened at 2013-04-16 01:09
Message generated for change (Tracker Item Submitted) made by jmmmp
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: João Pais (jmmmp)
Assigned to: Nobody/Anonymous (nobody)
Summary: Autopatch sticky + mini-bug

Initial Comment:
Hi,

was trying out autopatch, and wanted to add the following for discussion:
- unlike edit mode, autopatch is more of a general feature than a feature that 
is dependent on which canvas it gets activated. Wouldn't it make sense that 
when autopatch is on, it's active for the whole Pd environment? Just like Perf 
mode and Autotips - and btw, maybe also Magic glass should behave like that?
- when using autopatch with an object that has no outlets, the following text 
comes out in the console: "audio-detect.pd 2 0 3 0 (outlet->text) connection 
failed". Would it be possible to switch it off when objects have no outlets?
- where is it possible to change the distance between autopatched objects? Does 
it involve recompiling Pd, or just editing a value in some .tk file?

And:
- Since you added alt+key combinations to access the menus, isn't is possible 
to add also key commands inside each menu, as normal? E.g. o for open, n for 
new, etc.


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https://sourceforge.net/tracker/?func=detail&atid=478070&aid=3611031&group_id=55736

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