Hi,
     Can someone with svn access make the attached change to 
doc/pddp/bang-help.pd for me?


I get the following error when I try:
svn: Commit failed (details follow):
svn: Authorization failed


It doesn't prompt me to enter my password, and I don't feel like going on a 
walk through the internet
to figure out what little detail Sourceforge has changed to make it harder for 
me to get work done.

Thanks,
Jonathan
#N canvas 0 0 555 619 10;
#X obj 0 595 cnv 15 552 21 empty \$0-pddp.cnv.footer empty 20 12 0
14 -228856 -66577 0;
#X obj 0 0 cnv 15 552 40 empty \$0-pddp.cnv.header bang 3 12 0 18 -204280
-1 0;
#X obj 0 329 cnv 3 550 3 empty \$0-pddp.cnv.inlets inlets 8 12 0 13
-228856 -1 0;
#N canvas 49 244 494 366 META 0;
#X text 12 125 LIBRARY internal;
#X text 12 165 WEBSITE http://crca.ucsd.edu/~msp/;
#X text 12 45 LICENSE SIBSD;
#X text 12 145 AUTHOR Miller Puckette;
#X text 12 205 HELP_PATCH_AUTHORS This document was updated for Pd
version 0.35 test 28 by Dave Sabine as part of a project called pddp
proposed by Krzysztof Czaja to build comprehensive documentation for
Pd. Revised by Jonathan Wilkes to conform to the PDDP template for
Pd version 0.42.;
#X text 12 65 DESCRIPTION output a "bang" message whatever the input
;
#X text 12 85 INLET_0 anything;
#X text 12 105 OUTLET_0 bang;
#X text 12 5 ALIAS b;
#X text 12 25 KEYWORDS control bang_op;
#X text 12 185 RELEASE_DATE 2009;
#X restore 500 597 pd META;
#X obj 0 373 cnv 3 550 3 empty \$0-pddp.cnv.outlets outlets 8 12 0
13 -228856 -1 0;
#X obj 0 409 cnv 3 550 3 empty \$0-pddp.cnv.argument arguments 8 12
0 13 -228856 -1 0;
#X obj 0 437 cnv 3 550 3 empty \$0-pddp.cnv.more_info more_info 8 12
0 13 -228856 -1 0;
#X obj 78 338 cnv 17 3 17 empty \$0-pddp.cnv.let.0 0 5 9 0 16 -228856
-162280 0;
#X text 98 413 (none);
#N canvas 40 482 428 108 Related_objects 0;
#X obj 21 42 trigger;
#X obj 191 43 loadbang;
#X msg 91 43;
#X obj 262 43 until;
#X obj 144 43 bang;
#X obj 312 43 metro;
#X obj 0 1 cnv 15 425 20 empty \$0-pddp.cnv.subheading empty 3 12 0
14 -204280 -1 0;
#X text 7 1 [bang] Related Objects;
#X restore 101 598 pd Related_objects;
#X text 98 381 bang;
#X obj 78 381 cnv 17 3 17 empty \$0-pddp.cnv.let.0 0 5 9 0 16 -228856
-162280 0;
#X obj 465 20 pddp/pddplink http://wiki.puredata.info/en/bang -text
pdpedia: bang;
#X obj 469 3 bang;
#X obj 249 229 print;
#X msg 262 169 walk the cat;
#X msg 249 138 45;
#X obj 249 199 bang;
#X text 98 337 anything;
#N canvas 57 48 428 509 More_bang_objects 0;
#X obj 23 42 bang;
#X obj 66 42 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 43 116 bang;
#X text 20 115 1;
#X text 19 172 2;
#X obj 43 173 bng 15 250 50 0 empty empty empty 18 7 0 8 -262144 -1
-1;
#X text 178 42 - sending "bang" messages;
#X obj 140 42 t b;
#X msg 92 42 bang;
#X text 19 288 3;
#X msg 45 289 bang;
#X msg 98 342 bang \, bang;
#X obj 98 368 f;
#X obj 131 368 + 1;
#X floatatom 98 393 5 0 0 0 - - -;
#X msg 46 342 bang;
#X text 19 418 4;
#X obj 43 419 trigger bang;
#X text 151 419 Abbrevation:;
#X obj 253 419 t b;
#X obj 271 471 b;
#X text 42 309 The word "bang" in a message box (CTRL+2) makes a clickable
bang object. Use commas to send multiple messages:;
#X obj 1 1 cnv 15 425 20 empty \$0-pddp.cnv.subheading empty 3 12 0
14 -204280 -1 0;
#X text 7 1 [bang] Common Objects for Sending bang Messages;
#X text 42 441 When given a single argument of "bang" \, the trigger
object is essentially the same as #1 above \, so in this case it's
preferable (and less typing) to use:;
#X text 67 174 a.k.a. [bng];
#X text 20 65 The [bang] object is one of the basic building blocks
of PD and is normally used to activate events. It is one of four basic
ways to send a "bang" message:;
#X text 43 138 This version uses minimal CPU and will send a bang on
any message to its inlet.;
#X text 42 191 This object uses more CPU than its cousin because it
lights up when it receives a message or is clicked. Some messages are
reserved for changing its colour \, size \, name \, etc. These messages
will not cause a bang to be output \, so it shouldn't be used to trigger
bang messages based on arbitrary data input. This object can be put
in a Pd patch either by keyboard shortcut: ALT+SHIFT+B or by creating
an object (CTRL+1) and naming it "bng".;
#X text 184 348 (Note: the message box reserves some;
#X text 184 363 messages-- like "set"-- to alter the;
#X text 184 378 content of the box. So unlike [bang];
#X text 184 393 you should not sent it arbitrary data.);
#X connect 11 0 12 0;
#X connect 12 0 13 0;
#X connect 12 0 14 0;
#X connect 13 0 12 1;
#X connect 15 0 12 0;
#X restore 100 473 pd More_bang_objects;
#X text 98 441 Many objects in Pd output a "bang" message. Click the
subpatch below to read about the most common ones:;
#X obj 100 569 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X text 98 498 It is important to note that "bang" is not boolean.
It's neither a zero or a one \; it's not true or false \; it's just
"bang". For a boolean object \, you should check out [toggle]:;
#X text 11 23 output a "bang" message whatever the input;
#X text 122 567 <- Right click and choose "Help" for [toggle] helpfile.
;
#X text 168 381 - the [bang] object always outputs a bang message.
;
#X text 168 337 - [bang] takes any message supplied to its inlet and
outputs a bang message in response.;
#X obj 4 597 pddp/pddplink all_about_help_patches.pd -text Usage Guide
;
#X obj 521 3 b;
#X text 501 3 or;
#X connect 15 0 17 0;
#X connect 16 0 17 0;
#X connect 17 0 14 0;
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