Em dom., 1 de mai. de 2022 às 15:48, Dan Wilcox <[email protected]> escreveu:
> Are you building with the min macos version flag set to 10.9 or higher? I > think that is required to avoid the dialog when loading. > Do you mean a special macos version flag in pdlibbuilder for min macos? I'm just using pdlibbuilder by setting 'objectsdir' / 'arch' and 'extension', so nope. I guess it defaults to min macOS 10.6, right? Well, the thing is that I've built my last update of ELSE on monterey without setting such a flag and if I download a fresh install from deken, there's no complaint for "unverified developer". So I wonder if somehow it built things automatically with a higher min macos... I thought I had to do something special to "notarize" externals so they can appear as if they are from "verified developer", so please let me get things straight. And well, yeah, I just tested compiling ELSE on mojave without any flags --> https://github.com/porres/pd-else/issues/1241#issuecomment-1114313002 tested opening on Monterey and got the issue :( I wasn't aware that my previous macOS releases were not loading in newer systems, yikes! As for the dynamic libs for fluidsynth~, I don't know, if I use them as they come from homebrew, I get the warning and I guess there's nothing pdlibbuilder can do, so I have to go to the fluidsynth list and ask how I can get fat binaries for the dynamic libs that won't appear as "unverified". thanks > > enohp ym morf tnes > ----------- > Dan Wilcox > danomatika.com > robotcowboy.com > > > On May 1, 2022, at 6:14 PM, Alexandre Torres Porres <[email protected]> > wrote: > > > Thanks Dan. I have a developers account, that's how I got XCode 12.4 - you > taught me that a couple of years ago ;) - and I linked to an apple site > that said it'd be able to compile for arm but it failed. One way or > another, I think I can give this up as I'm not sure my solution is > finding a system older than monterey to build for mojave to monterey and > offer a fat binary for intel and arm. > > Regarding building a 64 bit intel external that works in OSes from at > least mojave to monterey, this is already possible when building in mojave, > but newer versions of macOS will complain it ain't safe and it's a hassle > to allow it to load (I mentioned this in the other "building fluidsynth~" > thread). It seems better to just solve this issue, but even so, I have > other issues I need to figure out as I also mentioned in the other thread. > > Thanks again! > > Em dom., 1 de mai. de 2022 às 12:56, Dan Wilcox <[email protected]> > escreveu: > >> Honestly, I don't know. I've not looked into specific versions of which >> Xcode can compile what. I basically just follow the normal upgrade cycle of >> keeping Xcode up to date with whatever macOS version I currently have. I >> don't care to spend much more headspace on it than that! >> >> At some point, I couldn't build for i386 (I think some version of Xcode >> 10) so I removed building for x86_64. The same happened when I upgraded to >> some version of Xcode 12, I think, which included the SDK which includes >> compiler support for arm64. >> >> I assumed I couldn't build i386 some time when I was on macOS 10.15 but I >> didn't write it down. If you want to spend the time for an answer, probably >> read through the Xcode release notes: >> https://developer.apple.com/documentation/xcode-release-notes. >> >> If you want to download and try different Xcode version, there is a handy >> site to the downloads provided by the Apple Developer portal: >> >> https://xcodereleases.com >> >> You will need a developer account to access them. >> >> On May 1, 2022, at 5:30 PM, Alexandre Torres Porres <[email protected]> >> wrote: >> >> Em dom., 1 de mai. de 2022 às 04:42, Dan Wilcox <[email protected]> >> escreveu: >> >>> You cannot build for i386. Support for that arch was famously removed in >>> macOS 10.15 and those versions of Xcode which use its SDK, probably version >>> 10 or so. Modern fat libs arm64 and x86_64. >>> >> >> Damn, double checked and tested. Using XCode 12.4 on Catalina, I was able >> to compile else with a fat binary for both 32/64 bits, see --> >> https://github.com/porres/pd-else/issues/1241#issuecomment-1114263525 >> >> Back on Mojave, I downloaded 0.52-2 32 bits and tested the externals, it >> worked! >> >> I can see it shouldn't, it really makes sense it should build or work, I >> should have known better and expected a failure and be amazed when it first >> compiled because it doesn't make sense, but it's happening. >> >> Also, I can't build for arm64... >> >> Anyone can help me solve the mistery? >> >> screenshot to try to prove i'm not crazy >> >> <166152846-b962d8e0-6fc7-461c-a1f0-e8e04c0d9682.png> >> >> >>> >>> enohp ym morf tnes >>> ----------- >>> Dan Wilcox >>> danomatika.com >>> robotcowboy.com >>> >>> >>> On May 1, 2022, at 2:51 AM, Alexandre Torres Porres <[email protected]> >>> wrote: >>> >>> >>> >>> >>> >>> Em qui., 10 de mar. de 2022 às 19:57, Dan Wilcox <[email protected]> >>> escreveu: >>> >>>> I have a fork of pd-lib-builder which supports arm64 & universal builds >>>> on macOS. The PR has been sitting for some time but we have been using it >>>> successfully for a few projects for some time now: >>>> >>>> https://github.com/pure-data/pd-lib-builder/pull/69 >>>> >>>> To build for arm64, you need a new enough Xcode (12.2 I believe) and >>>> that's it. You can cross-compile on an x86_64 machine for arm64 and >>>> vice-versa. >>>> >>> >>> So, I now have a partition with Catalina (10.15.7) and Xcode 12.4, which >>> is the last version catalina accepts. >>> >>> According to https://developer.apple.com/pt/support/xcode/ I believe >>> 12.1 could have been possible already. 12.5 needs Big Sur. Here's a table >>> from the link >>> >>> Versão do XcodeSistema operacional mínimo necessárioSDKArquiteturaDestinos >>> de implantaçãoSimuladorSwift >>> >>> Xcode 12.4 macOS Catalina 10.15.4 (Mac com processador Intel) >>> >>> macOS Big Sur 11 >>> (Mac com Apple Silicon) iOS 14.4 >>> macOS 11.1 >>> tvOS 14.3 >>> watchOS 7.2 >>> DriverKit 20.2 x86_64 >>> armv7 >>> armv7s >>> armv7k >>> arm64 >>> arm64e >>> arm64_32 iOS 9-14.4 >>> iPadOS 13-14.4 >>> macOS 10.9-11.1 >>> tvOS 9-14.3 >>> watchOS 2-7.2 >>> DriverKit 19-20.2 >>> >>> It says it can build for 'arm64' alright, but I tried creating a fat >>> binary for both intel and M1 as I was doing in my monterey partition and >>> didn't succeed. I'm using pd-lib-builder, verdsion 6.0, so I did: >>> >>> make install objectsdir=../ arch="i386 x86_64" extension=d_fat and that >>> works just fine >>> >>> but... >>> >>> make install objectsdir=../ arch="arm64 x86_64" extension=d_fat fails >>> miserably, this is what I get >>> >>> >>> */Library/Developer/CommandLineTools/SDKs/MacOSX10.15.sdk/usr/include/sys/cdefs.h:807:2: >>> **error: **Unsupported architecture* >>> >>> #error Unsupported architecture >>> >>> What should I do? >>> >>> My attempt here is to be able to build a binary for fluidsynth~ that >>> works for a wide range of OSes >>> >>> thanks >>> cheers >>> >>> >>>> On Mar 10, 2022, at 11:30 PM, [email protected] wrote: >>>> >>>> Message: 2 >>>> Date: Thu, 10 Mar 2022 17:57:23 -0300 >>>> From: Alexandre Torres Porres <[email protected]> >>>> To: Sebastian Shader <[email protected]> >>>> Cc: "[email protected]" <[email protected]> >>>> Subject: Re: [PD-dev] [PD] how to compile externals for apple silicon? >>>> Message-ID: >>>> <caeasfmiupgiiewwpvm11eyy6ke6bdgiwfqfa8pbvpbjtuao...@mail.gmail.com> >>>> Content-Type: text/plain; charset="utf-8" >>>> >>>> I guess I can install catalina on a partition, but I was hoping to use >>>> pdlibbuilder in an easy way, is it possible? >>>> >>>> >>>> -------- >>>> Dan Wilcox >>>> @danomatika <http://twitter.com/danomatika> >>>> danomatika.com >>>> robotcowboy.com >>>> >>>> >>>> >>>> >> -------- >> Dan Wilcox >> @danomatika <http://twitter.com/danomatika> >> danomatika.com >> robotcowboy.com >> >> >> >>
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