Here's the demonstration. While the symmetric table will eventually drift a
little, it stays stable for far longer than osc~ or cosinesum. Although, to
be fair, the real test in building a cosine table from scratch in Pd would
be to fill the table using [cos], walking through indices and dividing by
table size to get phase.

Matt

On Thu, Jun 6, 2024 at 1:39 PM Matt Barber <[email protected]> wrote:

> The main reason for symmetry was stable FM synthesis – when you modulate
> frequency, any overall differences in the shape of the cosine wave shape
> accumulate quickly as an error in the osc~'s phase increment, causing
> significant drift in the spectrum. It's not a problem when you modulate
> phase directly since the modulator is decoupled from the phasor.
>
> MB
>
> On Thu, Jun 6, 2024, 1:24 PM Miller Puckette <[email protected]>
> wrote:
>
>> Precisely that: cache pollution in general.  At some point the overall
>> speed of the program will suffer, depending on CPU design, cache size,
>> and probable other factors.
>>
>> If the input to a cos~ object (for example) is between 1 and 2 you'll
>> get the same loss of accuracy but still there will be rounding behavior
>> that will (probably) give unsymmetric behavior.
>>
>> Anyway, I don't remember hearing any reason why symmetry should be
>> important in itself.
>>
>> cheers
>>
>> M
>>
>> On 6/6/24 6:51 PM, Matt Barber wrote:
>> > Since cos~ wraps, one could theoretically take advantage of the equal
>> > distribution of float values between 1.0 and 2.0.
>> >
>> > Profiling a larger table would be useful – I prefer accuracy over
>> > performance in general, but I wonder where the performance hit would
>> > come from, outside of unpredictable cache misses.
>> >
>> >
>> >
>> > On Thu, Jun 6, 2024, 11:25 AM Miller Puckette
>> > <[email protected]> wrote:
>> >
>> >     Well, as far as I can tell making the table "symmetric" won't
>> >     matter at
>> >     all since, for instance, 0.1 and 0.9 won't give the same lookup
>> >     values
>> >     anyway because they can't themselves be represented exactly and
>> >     will be
>> >     truncated differently (0.1 will be more accurately represented than
>> >     0.9).  On the other hand, values like 0.25 or -0.5 can be
>> represented
>> >     exactly so it might be worthwhile to bash true 1s, -1,s, and 0s
>> where
>> >     they belong in the table.
>> >
>> >     Hearing that Max defaults to a ridiculously big table makes me
>> wonder
>> >     though... first, is 2048 really enough (and at what point is there a
>> >     real performance penalty for bigger tables).  And: not for this
>> >     release
>> >     but later perhaps, should 64-bit Pd use a bigger table?
>> >
>> >     As I figure it, the 2048-point table differs from the true cosine,
>> >     absolute worst case, by (2pi/2048)^2 / 8, or about 2(-19.7) -
>> >     i.e., 19.7
>> >     bit accuracy.  But the error is dominated by an amplitude change
>> (the
>> >     best-matching cosine to the line-segment approximation has amplitude
>> >     less than 1).  Accounting for that and taking RMS error instead of
>> >     worst-case gives an error estimate 2.7 bits more optimistic: 22.4
>> >     bits,
>> >     which is close to the accuracy of a 32-bit number.
>> >
>> >     I don't have my RPI3 handy (I'm on the road) but I'm now wondering
>> if
>> >     the default shouldn't be 4096, which would give us an additional 2
>> >     bits
>> >     of goodness.  Any opinions?
>> >
>> >     cheers
>> >
>> >     M
>> >
>> >     On 6/5/24 9:35 PM, Matt Barber wrote:
>> >     > A couple of things:
>> >     >
>> >     > 1. I'm pretty sure any error in cos at pi and 2pi will be
>> >     smaller in
>> >     > double precision than float's epsilon, so I don't think that
>> >     there's
>> >     > any need to set -1.0 and 1.0 explicitly after all except to be
>> >     extra
>> >     > safe. However, at pi/2 and 3pi/2 the error is still larger than
>> the
>> >     > minimum normal number, so it is worth setting the zero crossings
>> >     to 0.0.
>> >     >
>> >     > 2. For garray_dofo() there isn't a great way of using explicit
>> >     0.0 at
>> >     > zero crossings without incurring an extra check, like don't add
>> >     to the
>> >     > sum if absolute value is less than e.g. 1.0e-10. For this,
>> probably
>> >     > just using M_PI and incrementing integer phase like for the cosine
>> >     > table is enough.
>> >     >
>> >     > MB
>> >     >
>> >     >
>> >     > On Wed, Jun 5, 2024 at 2:20 PM Alexandre Torres Porres
>> >     > <[email protected]> wrote:
>> >     >
>> >     >     Em qua., 5 de jun. de 2024 às 14:31, Matt Barber
>> >     >     <[email protected]> escreveu:
>> >     >
>> >     >         While we're at it, I think it would be worth tuning
>> >     >         garray_dofo() to use the same so that sinesum and
>> >     >         cosinesum have the same level of accuracy, guarantees of
>> >     >         symmetry, etc.
>> >     >
>> >     >         MB
>> >     >
>> >     >
>> >     >     Good catch! In fact, I think this is a great opportunity to
>> also
>> >     >     fix this bug
>> https://github.com/pure-data/pure-data/issues/371
>> >     >
>> >      <
>> https://urldefense.com/v3/__https://github.com/pure-data/pure-data/issues/371__;!!Mih3wA!Gx7B-gwSgjsuIXmREh2__bBbYdt1d6pi29crpkLOOyltinVweZR3u6Q6vl9ItouugFy2oefgYhPlew$
>> >
>> >     >     which is totally related. I just reopened
>> >     > https://github.com/pure-data/pure-data/issues/105
>> >     >
>> >      <
>> https://urldefense.com/v3/__https://github.com/pure-data/pure-data/issues/105__;!!Mih3wA!Gx7B-gwSgjsuIXmREh2__bBbYdt1d6pi29crpkLOOyltinVweZR3u6Q6vl9ItouugFy2oedw4qUPfQ$
>> >
>> >     >     as well as I'm still considering the table could/should be
>> still
>> >     >     "perfectly symmetric" considering 0 crossings and the
>> start/end
>> >     >     points.
>> >     >
>> >     >
>> >     >         On Wed, Jun 5, 2024 at 12:52 PM Alexandre Torres Porres
>> >     >         <[email protected]> wrote:
>> >     >
>> >     >             For the record and sake of comparison, Cyclone uses
>> >     >             a 16384 points table, and linear interpolation,
>> >     calculated
>> >     >             with double precision. We did this because MAX
>> documents
>> >     >             it uses such a table, and we made it (well, Matt did)
>> >     >             simetric.
>> >     >
>> >     >             I see Pd is doing kind of the same, huh? linear
>> >     >             interpolation on a table calculated with double
>> >     precision.
>> >     >
>> >     >             I see SuperCollider mentions it uses 8192 points and
>> >     >             linear interpolation on its oscillator.
>> >     >
>> >     >             I guess MAX is exaggerating its table size a bit :)
>> >     but I
>> >     >             wonder why Pd is still about to use a relatively
>> smaller
>> >     >             table size. I'm curious to know how much an increase
>> in
>> >     >             table size actually offers a better resolution and how
>> >     >             much it ruins performance. For instance, I'm using the
>> >     >             same as Cyclone in ELSE oscillators, could I just
>> reduce
>> >     >             it at least to 8192 points or even less and down to
>> Pd's
>> >     >             2048 size worry free?
>> >     >
>> >     >             Thanks
>> >     >
>> >     >
>> >     >
>> >     >             Em qua., 5 de jun. de 2024 às 13:28, Alexandre Torres
>> >     >             Porres <[email protected]> escreveu:
>> >     >
>> >     >                 Nice one Matt!
>> >     >
>> >     >                 Em qua., 5 de jun. de 2024 às 08:13, Christof
>> Ressi
>> >     >                 <[email protected]> escreveu:
>> >     >
>> >     >>                         @Miller: what do you think? IMO we should
>> >     >>                         make the cos table as good as we can, so
>> we
>> >     >>                         won't have any regrets :)
>> >     >>
>> >     >                 +1000!!!
>> >     >
>> >
>>
>

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