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- Log -----------------------------------------------------------------
commit 279f885613716cc39c902032ae4883f9afed5c6b
Author: IOhannes m zmölnig <zmoel...@iem.at>
Date:   Mon Jan 28 21:48:00 2019 +0100

    initial tesselation shader (untested)
    
    Closes: https://github.com/umlaeute/Gem/issues/174

commit b768af87a4a13c7d99026be59fbc0b44773f9d86
Author: IOhannes m zmölnig <zmoel...@iem.at>
Date:   Mon Jan 28 21:47:29 2019 +0100

    set inner/outer tesselation level if we have a tess shader

commit 6c5fe90daae8b2ae8169eb57aeaa6afcc3908ee4
Author: IOhannes m zmölnig <zmoel...@iem.at>
Date:   Mon Jan 28 21:47:00 2019 +0100

    only set geometry types if we have a geometry shader

commit 428620df9ca23a63d46e4cc1c84e94bfdf9ddc08
Author: IOhannes m zmölnig <zmoel...@iem.at>
Date:   Mon Jan 28 21:46:30 2019 +0100

    calculate number of shaders per type

commit 016ba229dc6d9b22a71f87cca77fe5521fe6a1b1
Author: IOhannes m zmölnig <zmoel...@iem.at>
Date:   Mon Jan 28 20:42:49 2019 +0100

    removed unused includes

-----------------------------------------------------------------------

Summary of changes:
 src/Manips/Makefile.am                          |   2 +
 src/Manips/glsl_fragment.cpp                    |   3 -
 src/Manips/glsl_geometry.cpp                    |  11 ---
 src/Manips/glsl_program.cpp                     |  53 ++++++++++--
 src/Manips/glsl_tesseval.cpp                    | 106 ++++++++++++++++++++++++
 src/Manips/{glsl_geometry.h => glsl_tesseval.h} |  20 ++---
 6 files changed, 165 insertions(+), 30 deletions(-)
 create mode 100644 src/Manips/glsl_tesseval.cpp
 copy src/Manips/{glsl_geometry.h => glsl_tesseval.h} (76%)


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