This is an automated email from the git hooks/post-receive script. It was generated because a ref change was pushed to the repository containing the project "Gem - Graphics environment for multimedia".
The branch, master has been updated via b5c42ec14986aa9b38d82e0f3853e9fb83c255c0 (commit) via a23d1197672e8df86f9ab31a793277d01533ca8f (commit) via ca9e3e064ad6900132e825e11ef50c27a56de2e8 (commit) from 26b376eb8709178bf4d89deed05019e6fd3b677f (commit) Those revisions listed above that are new to this repository have not appeared on any other notification email; so we list those revisions in full, below. - Log ----------------------------------------------------------------- commit b5c42ec14986aa9b38d82e0f3853e9fb83c255c0 Author: IOhannes m zmölnig <zmoel...@iem.at> Date: Mon Mar 31 11:08:00 2025 +0200 [gem*framebuffer] reset active texture in postrender Closes: https://github.com/umlaeute/Gem/issues/479 Closes: https://github.com/umlaeute/Gem/issues/478 commit a23d1197672e8df86f9ab31a793277d01533ca8f Author: IOhannes m zmölnig <zmoel...@iem.at> Date: Mon Mar 31 13:23:13 2025 +0200 Cleaned up GLSL examples commit ca9e3e064ad6900132e825e11ef50c27a56de2e8 Author: IOhannes m zmölnig <zmoel...@iem.at> Date: Mon Mar 31 13:22:41 2025 +0200 Pass lod to textureSize2DRect otherwise the shader won't compile... ----------------------------------------------------------------------- Summary of changes: examples/10.glsl/01.simple_texture.pd | 18 +- examples/10.glsl/02.primitive_distortion.pd | 115 +--- examples/10.glsl/03.texture_distortion.pd | 121 +--- examples/10.glsl/04.game_of_life.pd | 97 +-- examples/10.glsl/05.multitexture.pd | 191 ++---- examples/10.glsl/05.multitexture_basic.pd | 119 ++-- examples/10.glsl/05.multitexture_bis.pd | 169 ++--- examples/10.glsl/06.rectangle_multitexture.pd | 222 +++---- examples/10.glsl/07.framebuffer_and_shader.pd | 445 +++++-------- examples/10.glsl/08.multi_pass_rendering.pd | 345 ++--------- examples/10.glsl/09.vertex_texture_fetching.pd | 106 +--- examples/10.glsl/10.GPGPU_Physical_model.pd | 92 ++- examples/10.glsl/11.geometry.pd | 91 +-- examples/10.glsl/12.tri2fan.pd | 170 ++--- examples/10.glsl/13.panoramique.pd | 685 ++++++--------------- examples/10.glsl/14.blur.pd | 104 ++-- examples/10.glsl/15.bicubic_image_interpolation.pd | 6 +- examples/10.glsl/16.vertexbuffer_attributes.pd | 123 ++-- examples/10.glsl/17.light.pd | 63 +- examples/10.glsl/18.additive_audio_synthesis.pd | 133 +--- examples/10.glsl/_glsl.pd | 136 ++-- examples/10.glsl/_glsl_f.pd | 45 ++ examples/10.glsl/_glsl_vgf.pd | 78 +++ examples/10.glsl/shader/GLSL_mix.frag | 6 +- examples/10.glsl/single_blur.pd | 60 +- src/Controls/gemcubeframebuffer.cpp | 1 + src/Controls/gemframebuffer.cpp | 2 + 27 files changed, 1254 insertions(+), 2489 deletions(-) create mode 100644 examples/10.glsl/_glsl_f.pd create mode 100644 examples/10.glsl/_glsl_vgf.pd hooks/post-receive -- Gem - Graphics environment for multimedia _______________________________________________ pd-gem-CVS mailing list pd-gem-CVS@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/pd-gem-cvs