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commit 2f303d5818d072e93218c0c1b0dd30b167c92979
Author: IOhannes m zmölnig <zmoel...@iem.at>
Date:   Wed Jun 4 08:52:21 2025 +0200

    GLSL: Use 'textureSize' rather than 'textureSize2DRect'
    
    - it doesn't require the 'lod' parameter (for nvidia)
    - it does require openGL-3.0 (#version130)
    
    Closes: https://github.com/umlaeute/Gem/issues/505

-----------------------------------------------------------------------

Summary of changes:
 examples/10.glsl/shader/GLSL_mix.frag | 7 ++++---
 1 file changed, 4 insertions(+), 3 deletions(-)


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