Hi,

Im doing this typographic project using Gem. I need to have a expanded number of characters - exceeding the usual ASCII. Ran into some problems, first the right encoding of text file - which had to be UTF-8 formatted and second, a properly mapped OTF font (which is not straight forward when you convert from a font suitcase). Now I can get all characters needed into pd. But here is the strangeness.

I parse text using the Scaninavian characters æ ø å ü. It goes from the [textfile], via [L2S] into a symbol object. Here I can double check Im getting the right characters. So all god, and I parse it into [text3d] object. What I read in Gem window is a combination of characters; instead of character å I get À¥ . I thought this could have to do with the font not being formatted correctly, but when I type the same character into the symbol box I get å - the right scandinavian character displaying properly in the Gem window.

So, can someone explain how I can have the same character showing in the symbol box but not rendering out the same value into the [text3d] object (å from a text file, and å typed directly into the object). If this is a little confusing Id be happy to explain more. Im very confused.

Thanks,
Timon




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