Hi, I\'m not sure whether this is the correct place to post this; in case it is not, I apologize, and may someone pleas redirect me?
It has been known for ages (as a search through the list can confirm) that there\'s a documentation error in the cos~-help patch; however, as of version 0.40-2, it still reads: \"The cos~ object outputs the cosine of its signal input\" while it should read: \"The cos~ object outputs the cosine of 2*pi times its signal input\". I attach the corrected version, in the hope that someone will replace it. Bye Matteo -- Email.it, the professional e-mail, gratis per te: http://www.email.it/f Sponsor: Questo inverno scaldale il cuore, con il prezioso calore di un Diamante. Non lasciarti sfuggire lo sconto del 20% riservato a te! Clicca qui: http://adv.email.it/cgi-bin/foclick.cgi?mid=5630&d=20070202
#N canvas 134 143 768 332 12; #X obj 112 12 cos~; #X obj 23 200 cos~; #X obj 23 249 snapshot~; #X obj 23 152 sig~; #X floatatom 23 275 0 0 0; #X obj 23 125 * 0.01; #X floatatom 23 98 0 0 0; #X obj 90 215 metro 500; #X obj 90 189 r metro; #X msg 540 93 \; metro 0; #X msg 521 39 \; pd dsp 1 \; metro 1; #X text 159 13 - COSINE WAVESHAPER; #X text 86 125 Divide by 100; #X text 71 153 convert to audio; #X text 78 100 <-- Scroll to set input value; #X text 64 276 <-- output of the cos~ object; #X text 291 195 see also:; #X obj 379 197 osc~; #X obj 423 197 tabread4~; #X text 494 293 updated for Pd version 0.33; #X text 608 54 <-Click to start; #X text 609 99 <-Click to stop; #X text 9 45 The cos~ object outputs the cosine of 2*pi times its signal input.; #X connect 1 0 2 0; #X connect 2 0 4 0; #X connect 2 0 4 0; #X connect 3 0 1 0; #X connect 5 0 3 0; #X connect 6 0 5 0; #X connect 7 0 2 0; #X connect 8 0 7 0;
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