cyrille henry a écrit :
how to create a fractal with glsl with google.
by exemple :
http://nuclear.demoscene.gr/articles/sdr_fract/
great example, but...
I tried to build a patch with the openGL functions proposed in this link:
GEMglCreateShaderObjectARB
... couldn't create
GEMglCreateCreateProgramObjectARB
... couldn't create
GEMglShaderSourceARB
... couldn't create
GEMglCompileShader
... couldn't create
ect ...
Do I have to recompile GEM with including new libraries for having those
functions working?
Or did I miss something?
thank in advance for any hint,
Patco.
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