pix_movie directly textures the image. On OSX it uses some tricks to improve performance when dealing with HD resolution clips. I will have a look into the 'colorspace' issue although I will say that RGB isn't the most efficient path to use.
On 2/16/07, Item State <[EMAIL PROTECTED]> wrote:
ok, thanks for clarification. but what about pix_movie, it seems to be in another domain than pix_image because i cannot apply the processes to it that i can apply to pix_image. also pix_image "needs" either pix_draw or pix_texture -> pix_rectangle, while pix_movie goes directly into pix_rectangle without an intermitting pix_texture, and it cannot be plugged into pix_draw ...? ciao, -sciss-
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