thank you thomas for the new msd binaries, that solved the problem and really helped me a lot! marius.
Thomas Grill wrote: > Oh, i forgot to say that i uploaded new OSX versions of msd for PD and > Max to http://grrrr.org/ext/beta > > Having a short look over the msd source code it seems that there are > many occasions of unchecked inputs, so that sending a symbol argument to > a method expecting a float can crash the external. > Please note: in flext, GetFloat(atom) assumes the atom contains a float > (unchecked), while GetAFloat(atom) checks if atom is a float and returns > 0 if it isn't. > > greetings, > Thomas > > Am 21.02.2007 um 16:47 schrieb marius schebella: > >> hi list, >> I wonder if this is an OSX problem, but my msd2D and msd3D objects are >> not working (see previour posts). >> compared to pmpd, which physical modelling object should I give the >> favour? (default answer: msd) >> are there other examples for msd? >> marius. >> >> _______________________________________________ >> [email protected] mailing list >> UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list >> > > Thomas Grill > http://grrrr.org > > > _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
