[EMAIL PROTECTED] wrote:
> cool... and in case you ever need to do similar with audio signals there
> is [spigot~] by yves:


please note, that this just isn't the way pd works.
you cannot turn on and off the audio within the subtree of a patch at will.

you can turn on/off the dsp-engine for the entire subpatch (with
[switch~]) or the entire pd (with [; pd dsp 0/1()

but once the audio is running in a subpatch you cannot disable it for
certain objects.
so the name [spigot~] is misleading.
the best you can do is to _mute_ the signal, which you can as well do by
multiplying the object with 0.


mfa.sdr
IOhannes

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