Thanks Chris,

the creation argument of [part_head] in my patch was a little too high to be
able to work with [part_render]. Before you came with the little help, I
decided not to use that object anymore, because I couldn't get it to work.
Now I get the picture, and with this also the use of [part_size].

Many thanks,

Yorick


2007/5/13, chris clepper <[EMAIL PROTECTED]>:

Have a look at example 07.render.pd in the particle folder.  I don't think
size works with lines and points but it does with Geos.

On 5/13/07, yp_ < [EMAIL PROTECTED]> wrote:

> Dear list,
>
> I've been playing around with possibilities of GEM particles, and don't
> seem to understand the function of the object [part_size]. Or more exact: I
> can't manage to create a patch where this object takes any effect on the
> output. Could anyone help me out with this? I've searched the archive but
> didn't find anything closely related to an explanation of this object. The
> reference doesn't help me out either, but maybe I'm not using it in the
> right sequence of particle-objects. The [part_info] object does output 10
> for size when I input 10 in [part_size] but the gemwindow keeps showing the
> same results as with an input of 1.
>
> I'm using OSX 10.4.9
> Same (non-)results on Intel as on other macs
>
> I'm searching for a way to easily get results in between the 1pixel
> lines and the filled surfaces when working with particles, to open a
> graphical playfield (like the blurry screensavers on macs). I had a feeling
> part_size could help me out here, but maybe this object only affects the
> gravity, like 'mass' in pmpd?
>
> Best regards,
> Yorick
>
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