If you are interested in saving yourself the headache (I was wanting to do
the same thing last summer) you can just use the susloop~ external from
bsaylor.

On 5/16/07, Mikael GunnerĂ¥s <[EMAIL PROTECTED]> wrote:

 Hi!

Maybe I haven't looked hard enough but I just haven't been able to find
any examples on building a sample playback engine  that will allow for
sample-start, loop-start and loop-end positions to be set. The question is
what would be the easiest way to achieve this.

I have been thinking about ways to achieve the sample clock driver but
since I'm new to PD perhaps my thinking is too complex.

My ideas have been:

   1. Should I try generating the sample clock driver using two phasor~
   objects where one phasor~ handles sample-start 'til loop-end and let the
   other one (loop-start 'til loop-end) kick in once the first one has
   completed it's first and single run.
   2. Perhaps using a vline~ for the first part instead of a phasor~
   3. Simply using one phasor~ object and offsetting the start value of
   it's second cycle to the loop-start position
   4. Simply using a vline~ object and "loop it" with a different start
   position the second time onwards.



I suppose I would have to use the samphold~ object to make the shift
between phasor~ or vline~ or just to offset the start position of a phasors~
second cycle.

Any ideas or examples on how to best achieve this would be more than
welcome.



/Mikael

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