Write a pixel shader that ties the x,y pixel position to the
transparency.  This is easier to do left to right and top to bottom.

On 6/15/07, Kyle Klipowicz <[EMAIL PROTECTED]> wrote:
> Could you please elaborate in greater detail?
>
> ~Kyle
>
> On 6/15/07, chris clepper <[EMAIL PROTECTED]> wrote:
> > WIth a pixel shader.
> >
> > On 6/15/07, Max Neupert <[EMAIL PROTECTED]> wrote:
> > > hi list,
> > >
> > > how do i make a pix_film with a linear gradiation transparent (from
> > > left to right?)
> > >
> > > thank you
> > >
> > >
> > > max
> > >
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