Write a pixel shader that ties the x,y pixel position to the transparency. This is easier to do left to right and top to bottom.
On 6/15/07, Kyle Klipowicz <[EMAIL PROTECTED]> wrote: > Could you please elaborate in greater detail? > > ~Kyle > > On 6/15/07, chris clepper <[EMAIL PROTECTED]> wrote: > > WIth a pixel shader. > > > > On 6/15/07, Max Neupert <[EMAIL PROTECTED]> wrote: > > > hi list, > > > > > > how do i make a pix_film with a linear gradiation transparent (from > > > left to right?) > > > > > > thank you > > > > > > > > > max > > > > > > _______________________________________________ > > > [email protected] mailing list > > > UNSUBSCRIBE and account-management -> > > > http://lists.puredata.info/listinfo/pd-list > > > > > > > _______________________________________________ > > [email protected] mailing list > > UNSUBSCRIBE and account-management -> > > http://lists.puredata.info/listinfo/pd-list > > > > > -- > ----- > ------------ > ---- ----- > ---- -------- - ------ > http://perhapsidid.wordpress.com > _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
