Come tomorrow, you'll have a list of builds from the build farm... .hc
On Jul 12, 2007, at 3:35 PM, chris clepper wrote: > Great! Which platform and hardware are you testing on? I should have > mentioned that I've only tested on OSX/Nvidia here. > > On 7/12/07, cyrille henry <[EMAIL PROTECTED]> wrote: >> it works here. >> thanks a lot. >> >> cyrille >> >> chris clepper a écrit : >>> CVS is updated. Hopefully this won't break anyone's compiles. >>> >>> The attached files are a test patch and the shaders. I will be >>> out of >>> town for a few days and not able to work on this again until next >>> week. >>> >>> On 7/12/07, chris clepper <[EMAIL PROTECTED]> wrote: >>>> I have multitexturing working with GLSL. While I upload the >>>> changes >>>> to CVS I can explain how it works. >>>> >>>> GLSL shaders cannot directly talk to hardware like ARB ones >>>> can. The >>>> application side code has to tell the shader which hardware texture >>>> unit to use. Obviously when I compile GEM there is no way in >>>> hell to >>>> know what the shader variables are going to be named, so another >>>> method to tell the shader which unit to use needs to be in place. >>>> >>>> One solution is to hardcode the names of the sampler variables, but >>>> that is kind of a hack. The one I put in place uses a message >>>> to the >>>> glsl_program object with the name of the sampler and the texture >>>> unit >>>> to use. >>>> >>>> How to use: >>>> >>>> 1) create gemwin and turn on rendering >>>> 2) load shader >>>> 3) send a [mySamplerName $1( message to glsl_program >>>> 4) load two movies or images >>>> 5) set one of the pix_texture units to upload to the same >>>> texture unit >>>> you told the shader to use with a [texunit $1( message >>>> >>>> This change should be in CVS soon. I will post an example patch >>>> in a >>>> bit. >>> >>>> >> > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> http://lists.puredata.info/ > listinfo/pd-list ------------------------------------------------------------------------ ---- Using ReBirth is like trying to play an 808 with a long stick. - David Zicarelli _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
