Hi Chris, chris clepper wrote:
> Yes. Reading and writing a pix_buffer is at most a memory copy operation. Great! That's what I thought. > On OSX you can load a compressed video file into RAM using the 'ram' > message. This will use less memory than pix_buffer but still use CPU > for decoding the video. That's the problem... we're long on memory and short on CPU with the patch I'm working on. I hoped I could use [pix_buffer] to get some of that CPU back at the expense of a lot of RAM... Besides, I couldn't preload *all* my clips with the 'ram' message anyways. Only the one I'm currently playing. My patch has 48 clips which will be addressed by three different players, so a way of storing all the vids ahead of time is required to avoid lagtime starting the video when it's requested. thx+best, d. -- derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista ---Oblique Strategy # 138: "Retrace your steps" _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
