Hallo, marius schebella hat gesagt: // marius schebella wrote: > I need to bounce objects against a border that is not running parallel > to x or y, but in a gradient angle. actually I need to bounce the > objects within a pentagon. iSeg2D allows object to cross the border when > they bounce, there is no x/y-max for gradients. > I am also looking into frank's pyode script. Is there something in it, > that can do that?
Yes, everything is there. Just create some plane-like geoms without bodies for the pentagon, then use a sphere as the moving object. This is not restricted to 2D, it's full 3D, but as long as you're not generating any forces in Z-direction, you should be fine. (Restriciting movement to 2D with ODE is possible, but a bit tricky.) Ciao -- Frank Barknecht _ ______footils.org__ _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
