Here's an example project: http://footils.org/cms/show/8
There are some tutorials here: http://puredata.info/docs/tutorials .hc On Oct 28, 2007, at 6:00 PM, Chuckk Hubbard wrote: > I don't know about arrays, but graphical data structures definitely > set Pd apart from Max, Csound, SuperCollider, Reaktor, Reason, etc. > etc. > Unfortunately I don't know a good tutorial; graphical data > structures take a minute to learn and a lifetime to master. > The html manual has most of the basics, although some important > features were added recently to make them far better. You can put > the -x flag in [drawpolygon], [drawcurve], [filledpolygon], and > [filledcurve] to prevent the resulting object from being selected > in edit mode. Because of this, in my sequencer, I can now move > notes without selecting barlines. A nice feature would be the same > -x flag for [drawnumber]... > > -Chuckk > > On 10/28/07, Ede Cameron <[EMAIL PROTECTED]> wrote: That's a > good thing to talk about, graphical data structures. I > was looking for a tutorial on this last week, Some one in my class > had built an additive synthesizer that could be manipulated > graphically. He had figured this out from a Pd online tutorial but I > could not find such a tutorial on the web. Any one know of such a > tutorial Seems to me that this and arrays is what sets Pd apart from > MaxMSP. > Ede > ------------------------------------------------------------------------ ---- Man has survived hitherto because he was too ignorant to know how to realize his wishes. Now that he can realize them, he must either change them, or perish. -William Carlos Williams _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
