i don't think this is possible. a workaround would be to change the color of the bang for 250 ms so the whole thing is black if a hit gets detected.
[color 22 0 0( | [t a b] | | | [delay 250] | | | [color 0 22 0( | / | / [bng] Am 31.10.2007 um 15:10 schrieb robbert van hulzen: > hi there dear list people, > a little while ago, andy mentioned a construction for bypassing gui > objects > (numberboxes, in that case) while at the same time using the info > you may > put in them with the mouse. i can't find the post anymore, but i think > that's exactly what i need now. > i'm making an abstraction for my midi controller (drum pad thingy), > that > should both show what comes in--ie bang the nicely coloured [bang]s > when the > pad with the corresponding notenumber is hit--and function as an > onscreen > replacement: when a [bang] is clicked, it should send it out. in other > words, i'm looking for a way to have incoming info stop at the > [bang] (as > it'll come out directly), but info generated at the [bang] move on. > hope i > make myself clear... > anyone have any idea? thanks a lot! > cheers, robbert > > > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> http://lists.puredata.info/ > listinfo/pd-list _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
