Alexandre Quessy wrote:

> What do you mean by a "quad" ? You mean to render it to a texture ?
> This would need to use something like pix_snap2tex ? (capturing the
> whole window render)

that is what gemframebuffer should do. render a gemchain into a texture 
on the graphics card. but as I mentioned in my mail before, it does not 
work with glsl_program.
marius.

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