Hallo,
Derek Holzer hat gesagt: // Derek Holzer wrote:

> Sorry, I read this now and it sounds idiotic! Of course, I know why (one 
> is programmed for DSP and one is not). But again, I thought the 
> difference was that message objects were calculated slower, ie. at block 
> boundaries, which in fact is the restriction of DSP objects! So now that 
> I've been told that actually DSP objects are "slower", it shakes up my 
> world view a bit, so I'm looking for new metaphors to get it back 
> together ;-)

I'd suggest you do as I did and read Chapter 3: "Audio and control
computations" in Miller's book several times, like 3 or 5 times
(really). This is a deep issue and worth spending the time.

Ciao
-- 
 Frank Barknecht                                     _ ______footils.org__

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