can you change the shader and patch I posted to use rectangular textures? I tried and only had a single texel mapped.
Maybe its an OS X thing? On Jan 2, 2008, at 12:18 PM, cyrille henry wrote: > > using coordinate mode 0 : texture coordinate goes from (0,0) to > (size.x,size.y), so it's easier to get the size of the texture (with > pix_info), send it to the shader to make the correction. _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
