There was a glsl kaleidoscope sent out the list a few months ago, it should work a little faster. I usually use midi instead of audio to controle gem. You also might try resizing your image to 512x512 for better processor performance
On Jan 12, 2008 8:04 PM, Ross Mulcahy <[EMAIL PROTECTED]> wrote: > Hey all, > > I am trying to use GEM (on OSX), in particular pix_kaleidoscope, to > manipulate an image in real time based on a wav file currently playing > from an array. It is meant to be a very basic visualizer which needs to > be "wound up", i.e. periodically the music runs out like a wind up music > box and the user must rotate the mouse around the screen and click the > screen for the visualizer to continue! > > OK now here is the problem when i call pix_kaleidoscope and it starts > manipulating the image it starts using up 50% of my processor and the > music gets all jumpy and the image changes are not smooth at all. Is > there a way around this or a simpler, less processor hungry, method of > manipulating the image for the same visual effect? > > I have uploaded my patch to the following address for your perusal: > > http://www.thehappydude.net/audio5.pd > > If anyone could lend me their experience here it would be much appreciated. > > Thanks > > R. > > By the way I only started using PD in November so my knowledge is limited! > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
