could you please post msgltest.pd abstraction? thx c
marius schebella a écrit : > hello cyrille, > drawing squares now, I attach the pd-patch (msgltest2-test.pd) and the > lua script (msgltest2.lua) that I used. with lua I can draw more than > 10000 squares, with gem around 2000. I don't know exactly why lua is > faster. > maybe because in lua, I create one long gl command list (from glbegin to > glend) and in gem I trigger gemhead everytime I draw a square. is there > a way to make the gem part faster? > marius. > > cyrille henry wrote: >> hello, >> >> i have not try the test patch, but the curve object is very ineficient >> to draw line. >> can you try to draw as many square as possible in gem, and with luagl? >> >> this 10:1 speed factor is surprising. >> >> cyrille >> >> >> marius schebella a écrit : >>> hey frank/list, >>> somehow I managed to get luagl working. (I did a fink install lua51 >>> and lua51-dev and the rest (luagl/opengl) was still there from one of >>> my earlier attempts - I am still trying to reconstruct the >>> installation process... >>> running the patch, that you posted some time ago (with the colored >>> lines) I get an amazing speed advantage for lua. is this a valid >>> performance test? because with lua I can draw 20000 lines at a cpu >>> usage of 80%, the gem part eats up 80% already with 2000 lines (10:1). >>> cheers, >>> marius. >>> >>> _______________________________________________ >>> [email protected] mailing list >>> UNSUBSCRIBE and account-management -> >>> http://lists.puredata.info/listinfo/pd-list >>> >>> >> > > > ------------------------------------------------------------------------ > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
