hi marius, try glTranslated instead of glTransatef. I remember Wes saying that lua converts everything to double.
cheers, (())_n On Feb 8, 2008, at 8:21 PM, marius schebella wrote: > hi, > maybe this is related to the luagl version I am using, or this is some > other problem, but glTranslatef(0.0, 0.0, 1.0) or glScalef(2.0, 2.0, > 2.0) give me an error > attempt to call global 'glTranslatef' (a nil value). > I call it a day, > marius. _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
