[EMAIL PROTECTED] wrote: >> I wrote: >> >> >>> I have a patch that opens 3 pdp render windows. Is it possible to open >>> >> this windows in concrete positions of my screen when i open the patch? >> >> > > in the pdp_xv or pdp_glx windows you can use the postdim message > > Ok, but this work only with pdp_xv or pdp_glx, not with (3dp) windowcontext.
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