[EMAIL PROTECTED] wrote:
>> I wrote:
>>
>>     
>>> I have a patch that opens 3 pdp render windows. Is it possible to open
>>>       
>> this windows in concrete positions of my screen when i open the patch?
>>
>>     
>
> in the pdp_xv or pdp_glx windows you can use the postdim message
>
>   
Ok, but this work only with pdp_xv or pdp_glx, not with (3dp) windowcontext.

husk

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