This sounds quite interesting. It would be great to have SVN tied
into the editing environment too.
About this comment in getpatchname.c: "At some point we need to be to
get the new patch name if it changes, couldn't make this work
though", you should be able to do this in getpatchname_bang():
outlet_symbol(x->outlet, canvas_getcurrent()->gl_name);
.hc
On Jun 18, 2008, at 6:49 PM, Jamie Bullock wrote:
> Hi Luke,
>
> Nice work!
>
> On Wed, 2008-06-18 at 05:45 -0700, Luke Iannini wrote:
>
> <snip>
>
>> A modified [getpatchname] is still required; Jamie, do you think you
>> could take a look at my patch to consider including it (it's in the
>> zipfile below) so this can Just Work? I'd be happy to check in the
>> change but I don't want to rustle around in your directories
>> uninvited
>> :).
>
> Yes, no problem. Please go ahead and commit the change. It would be
> great if you could update the help file also ;-)
>
> best,
>
> Jamie
>
> --
> www.postlude.co.uk
> --
> www.postlude.co.uk
>
>
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